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Anton van Beek  |  Sep 22, 2015  |  0 comments

Reviewing LEGO videogames can be pretty tricky. After all, they follow the exact same formula: take one popular film franchise, give it a LEGO makeover and let gamers play their way through key scenes, bashing blocks and collecting studs as they go.

Anton van Beek  |  Mar 04, 2014  |  0 comments

Thanks to the licensing deals controlling their motion picture outings comic book fans are unlikely to see Marvel superheroes Spider-Man, Wolverine and Iron Man joining forces at the multiplex for quite some time. Thankfully, the same restrictions don't exist when it comes to this latest LEGO game, giving you the chance to play as any of the publisher's best-loved heroes and villains (and plenty of the more obscure ones as well).

Anton van Beek  |  Jun 01, 2011  |  0 comments

It's been six years since developer Traveller's Tales unleashed Lego Star Wars: The Video Game on unsuspecting gamers - and in doing so demonstrated that it was possible to successfully transform the popular building brick toy line into pixel-based entertainment. Much of that success hinged on the personality that Traveller's Tales were able to inject into the Lego characters through the application of the Star Wars licence, giving the title both a sense of focus and humour that had been sorely missing from earlier 'edutainment'-centric Lego titles.

Anton van Beek  |  Jul 11, 2014  |  0 comments

TT Games has been knocking out this type of licensed LEGO game for almost a decade now, so you'd have every right to think that it would have perfected the formula. Indeed, many would argue that it did just that with last year's supremely enjoyable LEGO Marvel Super Heroes. However, the recent speed-up in the arrival of new releases has also seen a decrease in quality – first with the incredibly glitchy The LEGO Movie Videogame and now with the unnecessarily fussy LEGO The Hobbit.

Anton van Beek  |  Jan 23, 2013  |  0 comments

2012's previous Lego game DC Super Heroes (reviewed here) left us feeling quite positive but hoping for 'something a little more innovative next time'. But, although Traveller's Tales has added some new wrinkles to the gameplay this time out– such as item crafting –  at the end of the day it's just more of the same, now wrapped up in cute Lego versions of characters from The Lord of the Rings.

Anton van Beek  |  Apr 08, 2014  |  0 comments

Few game developers are capable of delivering such lavish cinematics for their titles as Square Enix. Boasting production values that appear to dwarf those of some animated movies, the biggest beneficiary of this has been the Final Fantasy series of RPGs. And Lighting Returns… is no different.

Anton van Beek  |  Dec 08, 2015  |  0 comments

With its mix of post-apocalyptic adventure and vehicular combat there can be few film franchises that are so obviously videogame-friendly as Mad Max. Which makes it surprising that it's taken so long for gamers to get the chance to jump into Max's boots.

Anton van Beek  |  Aug 10, 2012  |  0 comments

The first couple of Max Payne games played like the hard-boiled crime fiction of Frank Miller’s Sin City comics filtered through the action of vintage John Woo movies. With the franchise now coming under the control of Grand Theft Auto creators Rockstar Games, this belated third entry looks to shake things up in terms of aesthetics. As evidenced by the mis-registered imagery, random subtitles and sickly green and yellow palette, this is Max Payne as envisioned by somebody who has spent too much time watching Tony Scott’s Man on Fire and Domino [that’s me – HCC Ed].

Anton van Beek  |  Dec 15, 2012  |  0 comments

It's been a couple of years since the last Medal of Honor title hit the shelves. You might think this would have given the development team ample time to create a new game that could challenge Call of Duty for the first-person shooter crown.

Anton van Beek  |  Apr 22, 2013  |  0 comments

Stealth has always been the cornerstone of Hideo Kojima's Metal Gear Solid franchise. Sneaking around and avoiding detection is its entire raison d'être. Or at least it was, until now. Trust us – this isn't your typical Metal Gear... outing.

Mark Craven  |  Jun 12, 2014  |  0 comments

Fans of the long-running and convoluted Metal Gear franchise may be left feeling a little short-changed by this latest addition. Ground Zeroes is described as a prequel/prologue to next year's Metal Gear Solid: Phantom Pain (the two titles, says developer Kojima Productions, form a singular work), and that's certainly apparent in terms of the scope on offer. Completing it shouldn't pose any problems to competent gamers, with the side-missions and main storyline holding your attention for a few hours, maximum.

Anton van Beek  |  Dec 12, 2015  |  0 comments

The news that Hideo Kojima was leaving Konami came as a blow to gamers around the world – but if this really is his final Metal Gear Solid game then he couldn't have come up with a better way to bow out. Make no mistake about it …The Phantom Pain is an exceptional gaming experience that is sure to be sitting at the top of most 'Game of the Year' lists when 2015 draws to a close.

Anton van Beek  |  Feb 16, 2012  |  0 comments

The past couple of years has seen a growing trend for remastering older games for the current generation of consoles. Which is great news for those of us wanting revisit a classic with the added benefit of snazzy new hi-def graphics. This month it’s the turn of Hideo Kojima’s legendary stealth-action series to get a spot of hi-def spit and polish.

Anton van Beek  |  Dec 02, 2014  |  0 comments

Highly regarded sci-fi shooter Metro 2033 gets fashionably remastered for its next-gen console debut and the result is a significant visual improvement over the original. But there’s more to this timely remaster than extra pixels; the gameplay feels genuinely cinematic, with some great high-definition lighting and atmospheric effects. It also runs at a smooth 1080p60 on the PS4 (version tested), which really complements the FPS shenanigans.

Steve May  |  Dec 26, 2014  |  0 comments

Tolkien's Middle-earth has provided rich pickings for games over several generations of console platforms, yet unlike the source material few have stood the test of time. This third-person adventure, nominally set between the Hobbit and Rings trilogies, is a deep and bloody cut above what’s gone before.